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absinthe/src/output.c
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#include <stdlib.h>
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#include <wlr/util/log.h>
#include "focus.h"
#include "layout.h"
#include "toplevel.h"
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#include "types.h"
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void output_frame(struct wl_listener *listener, void *data)
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{
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UNUSED(data);
struct timespec now;
absn_output *output = wl_container_of(listener, output, frame);
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struct wlr_scene *scene = output->server->scene;
struct wlr_scene_output *scene_output = wlr_scene_get_scene_output(scene, output->wlr);
absn_toplevel *toplevel;
wl_list_for_each(toplevel, &output->server->toplevels, link)
{
if (toplevel->resizing && toplevel->output == output)
goto skip;
}
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wlr_scene_output_commit(scene_output, NULL);
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skip:
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clock_gettime(CLOCK_MONOTONIC, &now);
wlr_scene_output_send_frame_done(scene_output, &now);
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}
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void output_request_state(struct wl_listener *listener, void *data)
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{
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struct absn_output *output = wl_container_of(listener, output, request_state);
const struct wlr_output_event_request_state *event = data;
wlr_output_commit_state(output->wlr, event->state);
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}
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void output_destroy(struct wl_listener *listener, void *data)
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{
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UNUSED(data);
struct absn_output *output = wl_container_of(listener, output, request_state);
wl_list_remove(&output->frame.link);
wl_list_remove(&output->request_state.link);
wl_list_remove(&output->destroy.link);
wl_list_remove(&output->link);
free(output);
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}
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void output_layout_change(struct wl_listener *listener, void *data)
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{
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UNUSED(data);
absn_server *server = wl_container_of(listener, server, layout_change);
struct wlr_output_configuration_v1 *config = wlr_output_configuration_v1_create();
absn_toplevel *toplevel = NULL;
absn_output *output;
struct wlr_output_configuration_head_v1 *config_head;
wl_list_for_each(output, &server->outputs, link)
{
if (output->wlr->enabled)
continue;
config_head = wlr_output_configuration_head_v1_create(config, output->wlr);
config_head->state.enabled = 0;
wlr_output_layout_remove(server->output_layout, output->wlr);
// closemon(m);
// m->m = m->w = (struct wlr_box){0};
}
wl_list_for_each(output, &server->outputs, link)
{
if (output->wlr->enabled && !wlr_output_layout_get(server->output_layout, output->wlr))
wlr_output_layout_add_auto(server->output_layout, toplevel->output->wlr);
}
struct wlr_box layout_geom;
wlr_output_layout_get_box(server->output_layout, NULL, &layout_geom);
wlr_scene_node_set_position(&server->bg->node, layout_geom.x, layout_geom.y);
wlr_scene_rect_set_size(server->bg, layout_geom.width, layout_geom.height);
wl_list_for_each(output, &server->outputs, link)
{
if (!output->wlr->enabled)
continue;
config_head = wlr_output_configuration_head_v1_create(config, output->wlr);
wlr_output_layout_get_box(server->output_layout, output->wlr, &output->geom);
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output->usable_area = output->geom;
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if ((toplevel = focus_get_topmost(server)) && toplevel->fullscreen)
toplevel_set_size(toplevel, output->geom.width, output->geom.height);
config_head->state.x = output->geom.x;
config_head->state.y = output->geom.y;
if (!server->focused_output)
server->focused_output = output;
}
if (server->focused_output && server->focused_output->wlr->enabled) {
wl_list_for_each(toplevel, &server->toplevels, link)
{
if (!toplevel->output) {
toplevel->output = server->focused_output;
}
}
layout_arrange(server->focused_output);
}
focus_toplevel(focus_get_topmost(server));
wlr_cursor_move(server->cursor, NULL, 0, 0);
wlr_output_manager_v1_set_configuration(server->output_mgr, config);
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}
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void update_focused_output(absn_server *server)
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{
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absn_output *output;
int32_t cursor_x = server->cursor->x;
int32_t cursor_y = server->cursor->y;
wl_list_for_each(output, &server->outputs, link)
{
bool cursor_in_output_x = cursor_x >= output->geom.x && cursor_x <= output->geom.x + output->geom.width;
bool cursor_in_output_y = cursor_y >= output->geom.y && cursor_y <= output->geom.y + output->geom.height;
if (cursor_in_output_x && cursor_in_output_y) {
server->focused_output = output;
break;
}
}
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}