workspaces
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+16
-12
@@ -78,8 +78,8 @@ static const int layermap[] = {
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};
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enum {
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LAYOUT_FLOAT,
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LAYOUT_TILE,
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LAYOUT_FLOAT,
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LAYOUT_TILELEFT,
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LAYOUT_TILETOP,
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LAYOUT_TILEBOTTOM,
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@@ -93,6 +93,14 @@ enum {
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typedef struct absn_output absn_output;
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typedef struct absn_toplevel absn_toplevel;
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typedef struct {
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int layout;
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const char *name;
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absn_output *output;
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int count;
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float size;
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} absn_workspace;
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typedef struct {
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struct wl_display *display;
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struct wlr_backend *backend;
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@@ -151,17 +159,17 @@ typedef struct {
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struct wlr_output_manager_v1 *output_mgr;
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struct wl_listener mgr_apply;
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struct wl_listener mgr_test;
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} absn_server;
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typedef struct {
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int layout;
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uint32_t id;
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} absn_tag;
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int workspaces_count;
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absn_workspace *workspaces;
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} absn_server;
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struct absn_output {
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struct wl_list link;
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absn_server *server;
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absn_workspace *workspace;
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struct wlr_box geom;
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struct wlr_box usable_area;
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@@ -170,12 +178,6 @@ struct absn_output {
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struct wl_listener request_state;
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struct wl_listener destroy;
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float mstack_width;
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int mstack_count;
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absn_tag *tags;
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uint32_t active_tags;
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struct wl_list layers[4];
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};
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@@ -200,8 +202,10 @@ typedef struct {
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struct absn_toplevel {
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struct wl_list link;
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struct wl_list flink; /* link for focus stack */
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uint32_t tag;
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absn_server *server;
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absn_output *output;
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absn_workspace *workspace;
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struct wlr_scene_tree *scene_tree;
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struct wlr_scene_tree *scene_surface;
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