add fps camera

This commit is contained in:
2026-07-05 12:42:34 +03:00
parent d146abbc05
commit 54a2775f28
5 changed files with 192 additions and 24 deletions
+6 -18
View File
@@ -5,7 +5,8 @@ void DrawLevel00()
{
const int floorExtent = 25;
const float tileSize = 5.0f;
// Draw floor
for (int y = -floorExtent; y < floorExtent; y++) {
for (int x = -floorExtent; x < floorExtent; x++) {
if ((y & 1) ^ (x & 1)) {
@@ -14,21 +15,8 @@ void DrawLevel00()
}
}
const Vector3 towerSize = (Vector3){ 16.0f, 32.0f, 16.0f };
Vector3 towerPos = (Vector3){ 16.0f, 16.0f, 16.0f };
DrawCubeV(towerPos, towerSize, RED);
DrawCubeWiresV(towerPos, towerSize, BLACK);
towerPos.x *= -1;
DrawCubeV(towerPos, towerSize, RED);
DrawCubeWiresV(towerPos, towerSize, BLACK);
towerPos.z *= -1;
DrawCubeV(towerPos, towerSize, RED);
DrawCubeWiresV(towerPos, towerSize, BLACK);
towerPos.x *= -1;
DrawCubeV(towerPos, towerSize, RED);
DrawCubeWiresV(towerPos, towerSize, BLACK);
DrawPlane((Vector3){ 0.0f, 0.0f, 0.0f }, (Vector2){ 32.0f, 32.0f }, LIGHTGRAY); // Draw ground
DrawCube((Vector3){ -16.0f, 2.5f, 0.0f }, 1.0f, 5.0f, 32.0f, BLUE); // Draw a blue wall
DrawCube((Vector3){ 16.0f, 2.5f, 0.0f }, 1.0f, 5.0f, 32.0f, GREEN); // Draw a green wall
DrawCube((Vector3){ 0.0f, 2.5f, 16.0f }, 32.0f, 5.0f, 1.0f, YELLOW); // Draw a yellow wall
}