base raylib window
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build/
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build/game: src/main.c
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mkdir -p build
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gcc -o build/game src/main.c \
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-I./raylib-6.0_linux_amd64/include \
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-L./raylib-6.0_linux_amd64/lib \
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-l:libraylib.a -lm -lX11
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#include "raylib.h"
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int main()
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{
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InitWindow(800, 600, "Super cool game");
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SetTargetFPS(60);
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while (!WindowShouldClose()) {
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BeginDrawing();
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ClearBackground(RED);
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EndDrawing();
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}
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CloseWindow();
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}
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